RESOLVED FIXED 36366
Repaint loop when painting using scaled CTMs with different translations
https://bugs.webkit.org/show_bug.cgi?id=36366
Summary Repaint loop when painting using scaled CTMs with different translations
Antti Koivisto
Reported 2010-03-19 07:26:23 PDT
The code in RenderBoxModelScaleObserver::shouldPaintBackgroundAtLowQuality tests if the scaling has changed from the previous value by comparing the transformations: // We are scaled, but we painted already at this size, so just keep using whatever mode we last painted with. if ((!contextIsScaled || data->transform() == currentTransform) && data->size() == size) return data->useLowQualityScale(); This test fails if the scale is the same but the translation changes. This can lead to infinite repaint loop, if the document is painted in pieces using different translations (for example for tiling).
Attachments
patch (2.02 KB, patch)
2010-03-19 07:56 PDT, Antti Koivisto
hausmann: review+
Antti Koivisto
Comment 1 2010-03-19 07:56:01 PDT
Simon Hausmann
Comment 2 2010-03-19 08:26:46 PDT
Comment on attachment 51154 [details] patch Landing manually
Simon Hausmann
Comment 3 2010-03-19 08:28:29 PDT
Note You need to log in before you can comment on or make changes to this bug.