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RESOLVED FIXED
223778
[Metal ANGLE] Mipmap generation on Intel does not reliably work for textures with width less than four
https://bugs.webkit.org/show_bug.cgi?id=223778
Summary
[Metal ANGLE] Mipmap generation on Intel does not reliably work for textures ...
Kyle Piddington
Reported
2021-03-25 18:40:29 PDT
The following four tests are failing on Intel configurations webgl/1.0.3/conformance/limits/gl-max-texture-dimensions.html webgl/1.0.3/conformance/textures/texture-size.html webgl/2.0.0/conformance/limits/gl-max-texture-dimensions.html webgl/2.0.0/conformance/textures/misc/texture-size.html All four are failing in subcases when sampling off of mipmaps of 'thin' textures. (Textures with a width less than four, in this case.)
Attachments
Patch
(5.98 KB, patch)
2021-03-25 18:46 PDT
,
Kyle Piddington
dino
: review+
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proposed patch, testcase, etc.
Kyle Piddington
Comment 1
2021-03-25 18:46:20 PDT
Created
attachment 424310
[details]
Patch
EWS Watchlist
Comment 2
2021-03-25 18:47:31 PDT
Note that there are important steps to take when updating ANGLE. See
https://trac.webkit.org/wiki/UpdatingANGLE
Dean Jackson
Comment 3
2021-03-25 20:09:50 PDT
Committed
r275073
(
235785@main
): <
https://commits.webkit.org/235785@main
>
Radar WebKit Bug Importer
Comment 4
2021-03-25 20:10:15 PDT
<
rdar://problem/75869063
>
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