RESOLVED INVALID 125963
Subpixel layout: RenderLineBreak/RenderInline/RenderBlock::baselinePosition return value needs flooring (apple.com).
https://bugs.webkit.org/show_bug.cgi?id=125963
Summary Subpixel layout: RenderLineBreak/RenderInline/RenderBlock::baselinePosition r...
alan
Reported 2013-12-18 16:44:29 PST
Created attachment 219589 [details] test case In RenderBlock::baselinePosition the baseline value is calculated as follows: font baseline + (lineHeight - fontHeight)/2 return fontMetrics.ascent(baselineType) + (lineHeight(firstLine, direction, linePositionMode) - fontMetrics.height()) / 2; The font metric values are CSS pixel values, lineHeight() returns LayoutUnit. While calculating the baseline, the CSS pixel values (font metrics) get converted to layout units and at the end the result gets floored to CSS pixel value (return value). The floored return value can end up being different, if the /2 operation results in a negative value with fraction. subpixel on: ascent: 9px + offset: -0.5px = 8.5px -> 8px subpixel off: ascent: 9px + offset: -0.5px -> 0px = 9px observed on cnn.com
Attachments
test case (152 bytes, text/html)
2013-12-18 16:44 PST, alan
no flags
screenshots (293.13 KB, image/gif)
2013-12-18 19:36 PST, alan
no flags
screenshot (apple.com) (277.08 KB, image/gif)
2013-12-19 15:35 PST, alan
no flags
test case (apple.com) (273 bytes, text/html)
2013-12-19 15:53 PST, alan
no flags
alan
Comment 1 2013-12-18 16:46:32 PST
alan
Comment 2 2013-12-18 19:36:14 PST
Created attachment 219605 [details] screenshots adding anim gif to demonstrate the off-by-one rendering.
alan
Comment 3 2013-12-19 15:35:00 PST
Created attachment 219692 [details] screenshot (apple.com) RenderInline::baselinePosition has the exact same calculation as RenderBlock and the missing rounding shows up on apple.com (screenshot attached)
alan
Comment 4 2013-12-19 15:53:07 PST
Created attachment 219694 [details] test case (apple.com)
alan
Comment 5 2013-12-23 13:38:45 PST
And by flooring, I meant bias vertical centering similar to bug 101848
alan
Comment 6 2014-01-15 10:34:42 PST
The current subpixel rendering is closer to FF's rendering than it would be with the rounding (supbixel off in practice)
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