Bug 244489

Summary: [WPE] fast/canvas/webgl/bufferData-offset-length.html is failing
Product: WebKit Reporter: Zan Dobersek <zan>
Component: New BugsAssignee: Nobody <webkit-unassigned>
Status: NEW ---    
Severity: Normal Keywords: LayoutTestFailure
Priority: P2    
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 244477    

Description Zan Dobersek 2022-08-29 04:35:03 PDT
Post-ANGLE switch, the fast/canvas/webgl/bufferData-offset-length.html test case is failing:

--- /app/webkit/WebKitBuild/Release/layout-test-results/fast/canvas/webgl/bufferData-offset-length-expected.txt
+++ /app/webkit/WebKitBuild/Release/layout-test-results/fast/canvas/webgl/bufferData-offset-length-actual.txt
@@ -1,17 +1,27 @@
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: bufferData: srcOffset or length is out of bounds
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: bufferData: srcOffset or length is out of bounds
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: bufferData: srcOffset or length is out of bounds
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: bufferSubData: srcOffset or length is out of bounds
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: bufferData: srcOffset or length is out of bounds
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: bufferSubData: srcOffset or length is out of bounds
  Checks the last two arguments to bufferData() are respected.
 
+FAIL gl.getError() should be 0. Was 1281.
 PASS gl.getError() is gl.NO_ERROR
-PASS gl.getError() is gl.NO_ERROR
-PASS Left half of canvas should be filled
+expected: red channel should = 0 but was = 255.
+FAIL Left half of canvas should be filled
 PASS Right half of canvas should be empty
-PASS gl.getError() is gl.NO_ERROR
+FAIL gl.getError() should be 0. Was 1282.
 PASS Left half of canvas should be empty
-PASS Right half of canvas should be filled
-PASS gl.getError() is gl.NO_ERROR
+expected: red channel should = 0 but was = 255.
+FAIL Right half of canvas should be filled
+FAIL gl.getError() should be 0. Was 1281.
 PASS Left half of canvas should be empty
-PASS Right half of canvas should be filled
-PASS gl.getError() is gl.NO_ERROR
-PASS Left half of canvas should be filled
+expected: red channel should = 0 but was = 255.
+FAIL Right half of canvas should be filled
+FAIL gl.getError() should be 0. Was 1282.
+expected: red channel should = 0 but was = 255.
+FAIL Left half of canvas should be filled
 PASS Right half of canvas should be empty
 PASS successfullyParsed is true