Hi Team, I noticed that Blink team added this commit to reduce flakiness in the test cases (especially SVG), I just wanted to get opinion whether it is something worth adding or changing in WebKit: Blink Commit - https://src.chromium.org/viewvc/blink?view=revision&revision=186819 Webkit GitHub Source - https://src.chromium.org/viewvc/blink?view=revision&revision=186819 Commit message crux: "This patch brings epsilon to 0.01 so we shouldn't change whether or not we display a fraction without a numerical difference in our output." Just wanted to get opinion. Thanks!
Looks like we have this code in Source/WTF/wtf/text/TextStream.cpp, but I don't really know what it's meant to do. I don't think that we have any flakiness in render tree dumps, although we do have platform specific results that differ only a little.
I am not aware of any flakiness either.
<rdar://problem/103750146>
Nothing much to do here.