RESOLVED FIXED248658
AudioBufferSourceNode.start with duration fails sometimes
https://bugs.webkit.org/show_bug.cgi?id=248658
Summary AudioBufferSourceNode.start with duration fails sometimes
Daniel Gjörwell
Reported 2022-12-02 05:22:07 PST
WebKit on iOS treats the duration argument to AudioBufferSourceNode incorrectly when the node is set to looping. A simple example can be found here https://jsfiddle.net/DanielGjorwell/x75uavL3/14/ Steps to reproduce: 1. Load the link above on iOS Safari 15 or later. 2. Once enabled, press the PLAY FROM OFFSET button a few times. 3. Note that sometimes the sound fails to play. 4. If on the other hand, you press PLAY FROM START, the sound will always play.
Attachments
Radar WebKit Bug Importer
Comment 1 2022-12-09 05:23:18 PST
Chris Dumez
Comment 2 2023-01-20 16:56:26 PST
EWS
Comment 3 2023-01-23 13:16:34 PST
Committed 259234@main (703601b447f8): <https://commits.webkit.org/259234@main> Reviewed commits have been landed. Closing PR #8902 and removing active labels.
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