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RESOLVED FIXED
248658
AudioBufferSourceNode.start with duration fails sometimes
https://bugs.webkit.org/show_bug.cgi?id=248658
Summary
AudioBufferSourceNode.start with duration fails sometimes
Daniel Gjörwell
Reported
2022-12-02 05:22:07 PST
WebKit on iOS treats the duration argument to AudioBufferSourceNode incorrectly when the node is set to looping. A simple example can be found here
https://jsfiddle.net/DanielGjorwell/x75uavL3/14/
Steps to reproduce: 1. Load the link above on iOS Safari 15 or later. 2. Once enabled, press the PLAY FROM OFFSET button a few times. 3. Note that sometimes the sound fails to play. 4. If on the other hand, you press PLAY FROM START, the sound will always play.
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Radar WebKit Bug Importer
Comment 1
2022-12-09 05:23:18 PST
<
rdar://problem/103178030
>
Chris Dumez
Comment 2
2023-01-20 16:56:26 PST
Pull request:
https://github.com/WebKit/WebKit/pull/8902
EWS
Comment 3
2023-01-23 13:16:34 PST
Committed
259234@main
(703601b447f8): <
https://commits.webkit.org/259234@main
> Reviewed commits have been landed. Closing PR #8902 and removing active labels.
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