In the Canvas Inspector, WebGL objects just appear as a string "WebGL<Name>" of the corresponding type. eg. WebGLBuffer for buffer objects. This isn't very helpful in determining which object is being referred to. We should adorn the names with the underlying OpenGL id which is just an integer handle. This would help visually find which webgl object calls are referring to.
<rdar://problem/100875691>
Pull request: https://github.com/WebKit/WebKit/pull/5116
Committed 255565@main (8574b90773ed): <https://commits.webkit.org/255565@main> Reviewed commits have been landed. Closing PR #5116 and removing active labels.