Bug 241010 - Parallel shader compilation does not work due to early validation in WebGLRenderingContextBase::compileShader
Summary: Parallel shader compilation does not work due to early validation in WebGLRen...
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: Safari 13
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2022-05-27 06:31 PDT by Kimmo Kinnunen
Modified: 2022-08-19 07:38 PDT (History)
5 users (show)

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Description Kimmo Kinnunen 2022-05-27 06:31:00 PDT
Parallel shader compilation does not work due to early validation in WebGLRenderingContextBase::compileShader

    m_context->compileShader(shader.object());
    GCGLint value = m_context->getShaderi(shader.object(), GraphicsContextGL::COMPILE_STATUS);
    shader.setValid(value);
Comment 1 Radar WebKit Bug Importer 2022-05-27 06:31:09 PDT
<rdar://problem/94031040>
Comment 2 EWS 2022-08-19 07:38:52 PDT
Committed 253593@main (bcacfd6ffbd0): <https://commits.webkit.org/253593@main>

Reviewed commits have been landed. Closing PR #3430 and removing active labels.