Bug 240567 - Timeout too short for AR scene loading resulting in a misleading user notification
Summary: Timeout too short for AR scene loading resulting in a misleading user notific...
Status: NEW
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebXR (show other bugs)
Version: Safari 15
Hardware: Unspecified iOS 15
: P2 Normal
Assignee: Nobody
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2022-05-18 01:59 PDT by Thomas Kumlehn
Modified: 2022-05-25 02:00 PDT (History)
2 users (show)

See Also:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description Thomas Kumlehn 2022-05-18 01:59:16 PDT
If an AR scene both takes load to load AND its Scene initialisation has many Actions to hide instances that may later be shown again, the timeout can be triggered easily.
With the time out the user is presented with something like "could not load", but both the preview was rendered and if you tap, the scene properly loads into AR Quick Look.

I suggest to both increase the seconds for the timeout trigger and consider to refactor the warning / error wording to account for several reasons.

Find a sample scene here:
https://kreativekommunikationskonzepte.de/wp-content/uploads/ar/PlugVan_en.reality
Comment 1 Radar WebKit Bug Importer 2022-05-25 02:00:15 PDT
<rdar://problem/93888733>