Bug 240558 - Shader not working
Summary: Shader not working
Status: RESOLVED DUPLICATE of bug 238174
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: Safari 15
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2022-05-17 19:37 PDT by markus
Modified: 2022-05-23 01:41 PDT (History)
4 users (show)

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Description markus 2022-05-17 19:37:19 PDT
https://www.shadertoy.com/view/flSBDV does not seem to work on Safari but works well in Chrome.
Comment 1 Alexey Proskuryakov 2022-05-19 19:36:12 PDT
Is this actually a WebGL issue? I see that there is an exception raised from ctx.drawImage().
Comment 2 Kimmo Kinnunen 2022-05-23 01:39:39 PDT
This should be fixed in macOS 12.5 beta 1.

*** This bug has been marked as a duplicate of bug 238174 ***
Comment 3 Kimmo Kinnunen 2022-05-23 01:41:57 PDT
The root cause is that the shadertoy ui tries to draw a 0,0 image when using 3d textures in shadertoy ui. This trigger an exception, a bug in Safari.