After the change in r239873 the Visual Studio build for PlayStation fails due to the unified c file being compiled with -std=c++. Specify the language type to get around this.
Created attachment 458611 [details] WIP Patch
I'm not sure how you will want to handle https://github.com/WebKit/WebKit/blob/main/Source/bmalloc/CMakeLists.txt#L685-L696 with this. It happens after the WEBKIT_FRAMEWORK* in the file, so if I'm reading this right we'll set the standard to a C language standard but then later change the compile language to C++.