https://trac.webkit.org/changeset/286204/webkit added: #if !defined(ENABLE_LAYER_BASED_SVG_ENGINE) && PLATFORM(MAC) #define ENABLE_LAYER_BASED_SVG_ENGINE 1 #endif We don't want the value of ENABLE_LAYER_BASED_SVG_ENGINE to differ between macOS and iOS. For testing and performance consistency, it has to be the same for all Cocoa platforms.
I was not aware of that. Shall I prepare a fix?
Please do.
<rdar://problem/92829309>
Created attachment 458939 [details] Patch, v1
Created attachment 459414 [details] Patch, v2
Comment on attachment 459414 [details] Patch, v2 Let's see if cq can process this even with the ChangeLog changes...
Created attachment 459535 [details] [fast-cq] Patch, v3 (removed ChangeLogs for landing)
Committed r294389 (250684@main): <https://commits.webkit.org/250684@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 459535 [details].