When video uses Hls stream as a source in Safari, and when I want to draw that video onto the canvas using drawImage(video, 0, 0, w, h) (https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/drawImage), canvas results in a black image. If I turn off the experimental feature- GPU Process: Canvas Rendering, everything works as expected. And it worked as expected in previous Safari versions.
<rdar://problem/89817412>
I guess that it started with the first version that included GPU Process: Canvas Rendering as On by default.
This appears to work correctly now: <https://jernoble.github.io/samples/bin/video-to-canvas/hls.html> Peter, would you mind testing with a recent STP build?