WebKit Bugzilla
New
Browse
Search+
Log In
×
Sign in with GitHub
or
Remember my login
Create Account
·
Forgot Password
Forgotten password account recovery
ASSIGNED
221163
https://eventshare.co/
camera doesn’t show image
https://bugs.webkit.org/show_bug.cgi?id=221163
Summary
https://eventshare.co/ camera doesn’t show image
Dean Jackson
Reported
2021-01-29 16:09:30 PST
This page does some feature detection and decides that we are not a compatible WebGL context. This only reproduces with WebGL 2 enabled. I traced it a bit, but didn't quite track it down to a particular piece of logic. It uses PixiJS, but I'm not sure if that's the code which is failing.
Attachments
Add attachment
proposed patch, testcase, etc.
Radar WebKit Bug Importer
Comment 1
2021-01-29 16:09:39 PST
<
rdar://problem/73776401
>
Dean Jackson
Comment 2
2021-01-29 16:10:45 PST
This is the actual radar:
rdar://problem/67756671
Kenneth Russell
Comment 3
2021-01-29 16:38:15 PST
In DevTools, after clicking the "+" button to start the camera: photobooth - eventshare.co, source file jeelizFaceFilter.js: Against a WebGL2RenderingContext: It looks for ["EXT_color_buffer_float", "WEBGL_color_buffer_float", "OES_color_buffer_float"] (succeeds with EXT_color_buffer_float) then for ["EXT_color_buffer_half_float", "WEBGL_color_buffer_half_float", "OES_color_buffer_half_float"] (succeeds with EXT_color_buffer_half_float) then for ["OES_texture_float", "MOZ_OES_texture_float", "WEBKIT_OES_texture_float"] (fails) then for ["OES_texture_float_linear", "MOZ_OES_texture_float_linear", "WEBKIT_OES_texture_float_linear"] (succeeds) then for ["OES_texture_half_float", "MOZ_OES_texture_half_float", "WEBKIT_OES_texture_half_float"] (fails) then for ["OES_texture_half_float_linear", "MOZ_OES_texture_half_float_linear", "WEBKIT_OES_texture_half_float_linear"] (fails) then for ["OES_texture_half_float", "MOZ_OES_texture_half_float", "WEBKIT_OES_texture_half_float"] (fails) then for ["EXT_color_buffer_float", "WEBGL_color_buffer_float", "OES_color_buffer_float"] (succeeds with EXT_color_buffer_float) then for ["EXT_color_buffer_half_float", "WEBGL_color_buffer_half_float", "OES_color_buffer_half_float"] (succeeds with EXT_color_buffer_half_float) then for ["OES_texture_float", "MOZ_OES_texture_float", "WEBKIT_OES_texture_float"] (fails) then for ["OES_texture_float_linear", "MOZ_OES_texture_float_linear", "WEBKIT_OES_texture_float_linear"] (succeeds) then for ["OES_texture_half_float", "MOZ_OES_texture_half_float", "WEBKIT_OES_texture_half_float"] (fails) then for ["OES_texture_half_float_linear", "MOZ_OES_texture_half_float_linear", "WEBKIT_OES_texture_half_float_linear"] (fails) then for ["OES_texture_half_float", "MOZ_OES_texture_half_float", "WEBKIT_OES_texture_half_float"] (fails) then for ["OES_texture_float", "MOZ_OES_texture_float", "WEBKIT_OES_texture_float"] (fails) ... Chrome returns null for EXT_color_buffer_half_float Chrome also returns null for OES_texture_half_float_linear (subsumed into WebGL 2.0) My best guess is that the presence of EXT_color_buffer_half_float - which we added as a concession to iOS - is confusing their code. Have you tried commenting out WebKit's advertising of that extension?
Note
You need to
log in
before you can comment on or make changes to this bug.
Top of Page
Format For Printing
XML
Clone This Bug