Bug 219430 - GPU Process sandbox is too strict for CGL on certain hardware
Summary: GPU Process sandbox is too strict for CGL on certain hardware
Status: RESOLVED INVALID
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: Other
Hardware: Mac All
: P2 Normal
Assignee: Nobody
URL:
Keywords: InRadar
Depends on:
Blocks: webglgpup
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Reported: 2020-12-02 07:15 PST by Kimmo Kinnunen
Modified: 2020-12-04 07:35 PST (History)
3 users (show)

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Description Kimmo Kinnunen 2020-12-02 07:15:50 PST
GPU Process sandbox is too strict for CGL on certain hardware

Following might be missing for intel/amd switching hardware:
    (iokit-property "FramebufferEnabled")
    (iokit-property "FramebufferStarted")
Comment 1 Radar WebKit Bug Importer 2020-12-02 07:16:03 PST
<rdar://problem/71893349>
Comment 2 Kimmo Kinnunen 2020-12-04 07:35:00 PST
Turns out this is invalid. When the "allows graphics switching" is turned on in GPU process properties, the WS blocking works as is and there's no sandbox issues.