Created attachment 412522 [details] sample reproducing the pb See attached sample. 1/ create a canvas 2/ create an webgl context 3/ clear with black color 4/ create an offscreen framebuffer to render to a texture 5/ clear with black color in a setTimeout callback Result : the canvas switch to transparent Expected result : the canvas should remain black Maybe similar to https://bugs.webkit.org/show_bug.cgi?id=218177 or related bugs
I can reproduce this on an iPad running iOS 14 GM, but this appears to be fixed on the iOS 14.2 Beta https://developer.apple.com/news/releases/?id=10132020b Are you able to reproduce this on the latest beta build as well?
I think this is a duplicate of Bug 218177 which Kimmo just fixed. Kimmo, can you confirm?
(In reply to Smoley from comment #1) > I can reproduce this on an iPad running iOS 14 GM, but this appears to be > fixed on the iOS 14.2 Beta > https://developer.apple.com/news/releases/?id=10132020b > > Are you able to reproduce this on the latest beta build as well? I will give it a try on the real scenario failing, give me some time, we have a restricted number of iOS devices. Thanks.
Thanks for the report. With tip of the tree, the canvas is showing black on screen. Yes, this should be fixed by the fix in bug 218177. *** This bug has been marked as a duplicate of bug 218177 ***