Most desktop OSes apply acceleration to mouse inputs to allow fine movement as well as quick moves from one side of the screen to another. This can be problematic when controlling aim in FPS games though. A proposal has been made for the pointer lock API to allow this acceleration to be disabled: https://github.com/w3c/pointerlock/pull/49/, and this is now shipping in Chrome on Windows (behind origin trial for other platforms): https://www.chromestatus.com/feature/5723553087356928.
<rdar://problem/70587738>
Pull request: https://github.com/WebKit/WebKit/pull/17525
Committed 276399@main (2ec55eb4e151): <https://commits.webkit.org/276399@main> Reviewed commits have been landed. Closing PR #17525 and removing active labels.