http/wpt/2dcontext/imagebitmap/createImageBitmap-sizing.html http/wpt/2dcontext/imagebitmap/drawImage-ImageBitmap.html http/wpt/2dcontext/imagebitmap/createImageBitmap.html These three tests began failing between r263872 - r263879 History: https://results.webkit.org/?suite=layout-tests&suite=layout-tests&suite=layout-tests&test=http%2Fwpt%2F2dcontext%2Fimagebitmap%2FcreateImageBitmap-sizing.html&test=http%2Fwpt%2F2dcontext%2Fimagebitmap%2FcreateImageBitmap.html&test=http%2Fwpt%2F2dcontext%2Fimagebitmap%2FdrawImage-ImageBitmap.html Diff: --- /home/buildbot/worker/win10-release-tests/build/layout-test-results/http/wpt/2dcontext/imagebitmap/createImageBitmap-sizing-expected.txt +++ /home/buildbot/worker/win10-release-tests/build/layout-test-results/http/wpt/2dcontext/imagebitmap/createImageBitmap-sizing-actual.txt @@ -1,12 +1,5 @@ - -PASS createImageBitmap rejects with TypeError if resizeWidth is negative -PASS createImageBitmap rejects with TypeError if resizeHeight is negative -PASS createImageBitmap from HTMLImageElement with cropped source -PASS createImageBitmap from HTMLCanvasElement with cropped source -PASS createImageBitmap with a cropping rectangle that is bigger than the source -PASS createImageBitmap with resizeWidth and resizeHeight -PASS createImageBitmap with only resizeHeight should calculate resizeWidth -PASS createImageBitmap with only resizeWidth should calculate resizeHeight -PASS createImageBitmap with an SVG uses intrinsic size -PASS createImageBitmap with an SVG that has no intrinsic size uses resize parameters - +layer at (0,0) size 800x600 + RenderView at (0,0) size 800x600 +layer at (0,0) size 800x600 + RenderBlock {HTML} at (0,0) size 800x600 + RenderBody {BODY} at (8,8) size 784x584 --- /home/buildbot/worker/win10-release-tests/build/layout-test-results/http/wpt/2dcontext/imagebitmap/createImageBitmap-expected.txt +++ /home/buildbot/worker/win10-release-tests/build/layout-test-results/http/wpt/2dcontext/imagebitmap/createImageBitmap-actual.txt @@ -1,11 +1,5 @@ - -PASS createImageBitmap rejects with RangeError if width is zero -PASS createImageBitmap rejects with RangeError if height is zero -PASS createImageBitmap if width is negative -PASS createImageBitmap if height is negative -PASS createImageBitmap rejects with InvalidStateError on an HTMLImageElement with no image data -PASS createImageBitmap from an HTMLImageElement with image data -PASS createImageBitmap rejects with InvalidStateError from an canvas with zero dimensions -PASS createImageBitmap from an canvas -PASS A closed ImageBitmap has zero width and height - +layer at (0,0) size 800x600 + RenderView at (0,0) size 800x600 +layer at (0,0) size 800x600 + RenderBlock {HTML} at (0,0) size 800x600 + RenderBody {BODY} at (8,8) size 784x584 --- /home/buildbot/worker/win10-release-tests/build/layout-test-results/http/wpt/2dcontext/imagebitmap/drawImage-ImageBitmap-expected.txt +++ /home/buildbot/worker/win10-release-tests/build/layout-test-results/http/wpt/2dcontext/imagebitmap/drawImage-ImageBitmap-actual.txt @@ -1,9 +1,5 @@ - -PASS drawImage of ImageBitmap from HTMLImageElement -PASS drawImage of ImageBitmap from HTMLCanvasElement -PASS drawImage of ImageBitmap from HTMLImageElement with cropping -PASS drawImage of ImageBitmap from HTMLImageElement with cropping and different origin -PASS drawImage of ImageBitmap from HTMLImageElement with cropping and different non-zero origin -PASS drawImage throws with InvalidStateError if the ImageBitmap is closed -PASS drawImage throws with IndexSizeError if the source rectangle of the ImageBitmap is empty - +layer at (0,0) size 800x600 + RenderView at (0,0) size 800x600 +layer at (0,0) size 800x600 + RenderBlock {HTML} at (0,0) size 800x600 + RenderBody {BODY} at (8,8) size 784x584
<rdar://problem/65238817>
*** This bug has been marked as a duplicate of bug 214114 ***