Bug 208625 - Make m_viewportConstrainedObjects into a WeakHashSet
Summary: Make m_viewportConstrainedObjects into a WeakHashSet
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: New Bugs (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Simon Fraser (smfr)
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2020-03-04 22:00 PST by Simon Fraser (smfr)
Modified: 2020-03-05 11:45 PST (History)
16 users (show)

See Also:


Attachments
Patch (10.51 KB, patch)
2020-03-04 22:00 PST, Simon Fraser (smfr)
no flags Details | Formatted Diff | Diff
Patch (10.88 KB, patch)
2020-03-05 09:08 PST, Simon Fraser (smfr)
koivisto: review+
Details | Formatted Diff | Diff
Patch (11.48 KB, patch)
2020-03-05 09:19 PST, Simon Fraser (smfr)
no flags Details | Formatted Diff | Diff

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Description Simon Fraser (smfr) 2020-03-04 22:00:16 PST
Make m_viewportConstrainedObjects into a WeakHashSet
Comment 1 Simon Fraser (smfr) 2020-03-04 22:00:45 PST
Created attachment 392535 [details]
Patch
Comment 2 Ryosuke Niwa 2020-03-04 22:05:27 PST
Comment on attachment 392535 [details]
Patch

View in context: https://bugs.webkit.org/attachment.cgi?id=392535&action=review

> Source/WebCore/page/FrameView.h:301
> -    bool hasViewportConstrainedObjects() const { return m_viewportConstrainedObjects && m_viewportConstrainedObjects->size() > 0; }
> +    bool hasViewportConstrainedObjects() const { return m_viewportConstrainedObjects && m_viewportConstrainedObjects->computeSize(); }

Use !m_viewportConstrainedObjects->computeEmpty() instead. computeSize() will iterate over the entire map.
Comment 3 Simon Fraser (smfr) 2020-03-05 09:08:59 PST
Created attachment 392580 [details]
Patch
Comment 4 Antti Koivisto 2020-03-05 09:11:38 PST
Comment on attachment 392580 [details]
Patch

View in context: https://bugs.webkit.org/attachment.cgi?id=392580&action=review

> Source/WebCore/page/FrameView.h:299
> +    typedef WeakHashSet<RenderLayerModelObject> ViewportConstrainedObjectSet;

using ViewportConstrainedObjectSet = WeakHashSet<RenderLayerModelObject>;
reads better though I'm not sure this is needed in the first place.
Comment 5 Simon Fraser (smfr) 2020-03-05 09:19:04 PST
Created attachment 392583 [details]
Patch
Comment 6 WebKit Commit Bot 2020-03-05 11:06:24 PST
Comment on attachment 392583 [details]
Patch

Clearing flags on attachment: 392583

Committed r257933: <https://trac.webkit.org/changeset/257933>
Comment 7 Radar WebKit Bug Importer 2020-03-05 11:45:16 PST
<rdar://problem/60093382>