Created attachment 390186 [details] Animation test Animations (both old and new) currently invalidate style on the element every frame, which triggers a full TreeResolver::resolve() which is expensive. In the attached testcase, TreeResolver::resolve() is 14% of CPU time. We should optimize style resolution with a type of invalidation for animations.
Created attachment 390187 [details] Testcase
With 500 animating elements, style resolve time exceeds paint time.
<rdar://problem/59290089>