Created attachment 389998 [details] Hover the box Put a breakpoint on the line after: if (currentFinishedState && !m_finishedPromise->isFulfilled()) { in WebAnimation::updateFinishedState(). Hover the box in the attached test case. You hit the breakpoint when the animation starts. Weird.
This is evaluating to true: if (animationCurrentTime && ((effectivePlaybackRate() > 0 && (*animationCurrentTime + timeEpsilon) >= effectEndTime()) || (effectivePlaybackRate() < 0 && (*animationCurrentTime - timeEpsilon) <= 0_s)))
effectivePlaybackRate() is 1 effectEndTime() is 0 animationCurrentTime is 0
This reproduces still with ToT. Not sure this is actually indicative of a bug, but it does seem odd.