Bug 207072 - REGRESSION(2.28): [GTK] Release builds are printing GL debug crap
Summary: REGRESSION(2.28): [GTK] Release builds are printing GL debug crap
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebKitGTK (show other bugs)
Version: WebKit Nightly Build
Hardware: PC Linux
: P2 Normal
Assignee: Nobody
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2020-01-31 14:59 PST by Michael Catanzaro
Modified: 2020-02-03 09:46 PST (History)
3 users (show)

See Also:


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Description Michael Catanzaro 2020-01-31 14:59:53 PST
Release builds are printing GL debug crap:

[ WEBGL ] createTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] bindTexture()
[ WEBGL ] createTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] bindTexture()
[ WEBGL ] createTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] bindTexture()
[ WEBGL ] createTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ WEBGL ] bindTexture()
[ GraphicsContextGL ] bindTexture()
Comment 1 Carlos Alberto Lopez Perez 2020-02-03 09:43:00 PST
This was likely caused by r255468 which was reverted on r255531
Comment 2 Michael Catanzaro 2020-02-03 09:46:19 PST
Thanks clopez!