Bug 250433

Summary: Make WebGL via Metal internal
Product: WebKit Reporter: Dan Glastonbury <djg>
Component: WebGLAssignee: Dan Glastonbury <djg>
Status: RESOLVED FIXED    
Severity: Normal CC: dino, kbr, kkinnunen, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   

Description Dan Glastonbury 2023-01-10 19:06:38 PST
Due to sandboxing, in the post-Ventura world it's becoming harder and harder to run WebGL via OpenGL instead of Metal and is not generally useful preference for developers to toggle. Change the status of `WebGLUsingMetal` to `internal` to reflect this.
Comment 1 Radar WebKit Bug Importer 2023-01-10 19:07:00 PST
<rdar://problem/104104772>
Comment 2 Dan Glastonbury 2023-01-10 19:12:22 PST
Pull request: https://github.com/WebKit/WebKit/pull/8506
Comment 3 EWS 2023-06-16 14:16:10 PDT
Committed 265257@main (4929b4c592f9): <https://commits.webkit.org/265257@main>

Reviewed commits have been landed. Closing PR #8506 and removing active labels.