Bug 250433

Summary: Make WebGL via Metal internal
Product: WebKit Reporter: Dan Glastonbury <djg>
Component: WebGLAssignee: Dan Glastonbury <djg>
Status: RESOLVED FIXED    
Severity: Normal CC: dino, kbr, kkinnunen, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   

Dan Glastonbury
Reported 2023-01-10 19:06:38 PST
Due to sandboxing, in the post-Ventura world it's becoming harder and harder to run WebGL via OpenGL instead of Metal and is not generally useful preference for developers to toggle. Change the status of `WebGLUsingMetal` to `internal` to reflect this.
Attachments
Radar WebKit Bug Importer
Comment 1 2023-01-10 19:07:00 PST
Dan Glastonbury
Comment 2 2023-01-10 19:12:22 PST
EWS
Comment 3 2023-06-16 14:16:10 PDT
Committed 265257@main (4929b4c592f9): <https://commits.webkit.org/265257@main> Reviewed commits have been landed. Closing PR #8506 and removing active labels.
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