Bug 249191
| Summary: | [WebGL 2] Fix to support mipmap level in framebufferTexture2D | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Ahmad Saleem <ahmad.saleem792> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | NEW | ||
| Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | Safari Technology Preview | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
Ahmad Saleem
Hi Team,
While going through Blink's commit, I came cross following where Webkit / Safari code is still same but I don't know whether it is applicable or not:
Blink Commit - https://chromium.googlesource.com/chromium/blink/+/288e91385dc64d9d141d44f781d6cb09c6b41766
Webkit GitHub Source - https://github.com/WebKit/WebKit/blob/b7827a5baddb4db193f3342aa1645ea2dfe635ae/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp#L2045
I think if it can help in WebGL2 conformance or fix any bug then I think it would be good to merge this.
Just wanted to raise this to get an opinion.
Thanks!
| Attachments | ||
|---|---|---|
| Add attachment proposed patch, testcase, etc. |
Radar WebKit Bug Importer
<rdar://problem/103535749>