| Summary: | TextureMapper: elements with filter or opacity are wrongly z-positioned in 3D transform | ||||||
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| Product: | WebKit | Reporter: | Fujii Hironori <Hironori.Fujii> | ||||
| Component: | Platform | Assignee: | Nobody <webkit-unassigned> | ||||
| Status: | NEW --- | ||||||
| Severity: | Normal | CC: | webkit-bug-importer | ||||
| Priority: | P2 | Keywords: | InRadar | ||||
| Version: | WebKit Nightly Build | ||||||
| Hardware: | Unspecified | ||||||
| OS: | Unspecified | ||||||
| Attachments: |
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commitSurface draws filtered and blending textures with the identity transform. So, the depth is 0. https://github.com/WebKit/WebKit/blob/bc90c50c6ba84974bbc861bcbb406bbcd35e845f/Source/WebCore/platform/graphics/texmap/TextureMapperLayer.cpp#L510 |
Created attachment 461996 [details] test case TextureMapper: elements with filter or opacity are wrongly z-positioned in 3D transform