Bug 242847

Summary: iOS 16 beta3 , canvas is blurry in some case.
Product: WebKit Reporter: acery <acery.ycy>
Component: CanvasAssignee: Nobody <webkit-unassigned>
Status: RESOLVED DUPLICATE    
Severity: Normal CC: baba, damir.veapi+webkit, dino, mattwoodrow, simon.fraser, tanaka.toshiyuki, webkit-bug-importer
Priority: P1 Keywords: InRadar
Version: Safari Technology Preview   
Hardware: Unspecified   
OS: Unspecified   
See Also: https://bugs.webkit.org/show_bug.cgi?id=241450
Attachments:
Description Flags
screenshot
none
Testcase none

Description acery 2022-07-17 17:58:01 PDT
Created attachment 460966 [details]
screenshot

We found that canvas of the same size is more blurry in iOS 16 Beta 3. Here's the code:

```
<!DOCTYPE html>
<html lang="en">
<head>
  <title>Document</title>
  <style>
    #app {
      height: 586px;
      width: 1170px;
    }
  </style>
</head>
<body>
  <canvas height="586px" width="1170px" id="app"></canvas>
  <script>
    const el = document.getElementById('app');
    const ctx = el.getContext('2d');

    ctx.font = '80px Arial';

    ctx.fillText('Hello World', 100, 100)
  </script>
</body>
</html>
```

Oddly enough, if you set the height of the code above to 585 px(one pixel less), the text on the canvas becomes clear. This will only happen with iOS Beta 3.
Comment 1 Radar WebKit Bug Importer 2022-07-18 16:21:12 PDT
<rdar://problem/97226180>
Comment 2 acery 2022-07-19 20:38:24 PDT
It's urgent. I hope your team can follow up as soon as possible.
Comment 3 Simon Fraser (smfr) 2022-07-20 14:17:00 PDT
Created attachment 461051 [details]
Testcase
Comment 4 Damir 2022-11-29 06:13:59 PST
We have a similar issue here. Setting the canvas to `display: none` and then restoring it to `display: block` makes it sharp.
Comment 5 Matt Woodrow 2022-11-29 14:47:47 PST
This got fixed by bug 241450.

*** This bug has been marked as a duplicate of bug 241450 ***