Bug 242783
| Summary: | Validate array sizes in WebGLRenderingContextBase::initializeNewContext | ||
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| Product: | WebKit | Reporter: | Dan Glastonbury <djg> |
| Component: | WebGL | Assignee: | Dan Glastonbury <djg> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | WebKit Nightly Build | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
Dan Glastonbury
Some arrays have minimum sizes specified by the OpenGL ES spec and should never be zero. GL_COMBINED_TEXTURE_IMAGE_UNITS and GL_MAX_VERTEX_ATTRIBS have minimum values and should never be 0. When initialising a new context, if these values are 0 that indicates a problem with the GL context. The context is marked as lost to stop further commands from being processed.
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| Add attachment proposed patch, testcase, etc. |
Dan Glastonbury
rdar://96709463
Dan Glastonbury
Pull request: https://github.com/WebKit/WebKit/pull/2439
EWS
Committed 252488@main (c277889e5b21): <https://commits.webkit.org/252488@main>
Reviewed commits have been landed. Closing PR #2439 and removing active labels.