Bug 242614
| Summary: | [GPUP][WebGL]: Transfer only required number of bytes for texture initialisation from ArrayBufferView | ||
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| Product: | WebKit | Reporter: | Dan Glastonbury <djg> |
| Component: | WebGL | Assignee: | Dan Glastonbury <djg> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
| Priority: | P1 | Keywords: | InRadar |
| Version: | WebKit Nightly Build | ||
| Hardware: | All | ||
| OS: | All | ||
| See Also: | https://bugs.webkit.org/show_bug.cgi?id=243819 | ||
| Bug Depends on: | |||
| Bug Blocks: | 242620, 242666 | ||
Dan Glastonbury
We're transferring too many bytes over IPC to the GPUP process in WebGL with texImage2D, et al. This leads to performance issues when switching on WebGL in GPUP.
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| Add attachment proposed patch, testcase, etc. |
Dan Glastonbury
rdar://94539892
Dan Glastonbury
Pull request: https://github.com/WebKit/WebKit/pull/2318
EWS
Committed 252373@main (1104571ccd34): <https://commits.webkit.org/252373@main>
Reviewed commits have been landed. Closing PR #2318 and removing active labels.