Bug 24165
| Summary: | Make sure 3d transforms fall back to something sensible when 3d rendering is not supported | ||
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| Product: | WebKit | Reporter: | Simon Fraser (smfr) <simon.fraser> |
| Component: | Layout and Rendering | Assignee: | Simon Fraser (smfr) <simon.fraser> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | dino |
| Priority: | P2 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | Mac | ||
| OS: | OS X 10.5 | ||
| Bug Depends on: | |||
| Bug Blocks: | 23359 | ||
Simon Fraser (smfr)
We need to do something sensible when 3d transforms are specified for a platform that does not support 3d. The RenderStyle is going to produce 3d matrixes, but we have to make sure that hit testing and rendering match.
It's probably OK for computed style to return 3d stuff though.
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Simon Fraser (smfr)
Fixed as part of bug 24396, in r41780.