| Summary: | WebGl incorrect rendering on 15.4 using Playcanvas | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Martin <mvaligursky> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED FIXED | ||
| Severity: | Major | CC: | avpeery, dino, djg, gman, kbr, kkinnunen, kpiddington, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | Safari 15 | ||
| Hardware: | All | ||
| OS: | iOS 15 | ||
| Bug Depends on: | 238196 | ||
| Bug Blocks: | |||
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Description
Martin
2022-03-17 07:18:54 PDT
We had an issue with webGL rendering with the 15.4 upgrade (on iOS as well), and have also found disabling antialiasing to resolve the rendering problem. https://bugs.webkit.org/show_bug.cgi?id=237918 Can confirm that on an M1 MacBook Pro with Safari Technology Preview Release 141 (Safari 15.4, WebKit 17614.1.3.8), this example doesn't render correctly with "WebGL on Metal" enabled. It does render correctly with it disabled. It renders correctly on Chrome Canary 102.0.4952.2 (Official Build) canary (arm64) with --use-angle=metal, so this bug has been fixed in top-of-tree ANGLE. Thanks for the report. I think this is part of the 15.4 msaa regression, linked to in the depends on -section. Fixed in the ANGLE roll https://bugs.webkit.org/show_bug.cgi?id=238171 |