Bug 236899

Summary: [WebGPU] Tracer bullet part 6: Give a RunLoop to Instance
Product: WebKit Reporter: Myles C. Maxfield <mmaxfield>
Component: WebGPUAssignee: Myles C. Maxfield <mmaxfield>
Status: RESOLVED FIXED    
Severity: Normal CC: dino, rmorisset, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on: 236891    
Bug Blocks: 236879    
Attachments:
Description Flags
Patch dino: review+

Myles C. Maxfield
Reported 2022-02-19 16:39:28 PST
The shared header has a function, wgpuInstanceProcessEvents(), which is supposed to synchronously call all outstanding callbacks. A natural way to do this is to hook this up to [NSRunLoop runMode:beforeDate:].
Attachments
Patch (4.17 KB, patch)
2022-02-19 16:40 PST, Myles C. Maxfield
dino: review+
Myles C. Maxfield
Comment 1 2022-02-19 16:40:46 PST
Dean Jackson
Comment 2 2022-02-21 09:26:49 PST
Comment on attachment 452663 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=452663&action=review > Source/WebGPU/ChangeLog:10 > + The shared header has a function, wgpuInstanceProcessEvents(), which is supposed > + to synchronously call all outstanding callbacks. A natural way to do this is to > + hook this up to [NSRunLoop runMode:beforeDate:]. What's the layering between WebGPU and Foundation? How would a non-Apple port do this?
Myles C. Maxfield
Comment 3 2022-02-21 11:46:49 PST
Comment on attachment 452663 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=452663&action=review >> Source/WebGPU/ChangeLog:10 >> + hook this up to [NSRunLoop runMode:beforeDate:]. > > What's the layering between WebGPU and Foundation? How would a non-Apple port do this? Non-Apple ports wouldn't use WebGPU.framework at all. They would use Dawn or wgpu. So the layering is just "Foundation is below WebGPU.framework."
Myles C. Maxfield
Comment 4 2022-02-21 11:58:57 PST
Radar WebKit Bug Importer
Comment 5 2022-02-21 11:59:21 PST
Note You need to log in before you can comment on or make changes to this bug.