Bug 223334
Summary: | webgl/2.0.1/conformance/glsl/misc/fragcolor-fragdata-invariant.html fails | ||
---|---|---|---|
Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED DUPLICATE | ||
Severity: | Normal | CC: | dino, kbr, kkinnunen |
Priority: | P2 | ||
Version: | Other | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
Bug Depends on: | |||
Bug Blocks: | 222812 |
Kimmo Kinnunen
webgl/2.0.1/conformance/glsl/misc/fragcolor-fragdata-invariant.html fails
Attachments | ||
---|---|---|
Add attachment proposed patch, testcase, etc. |
Kimmo Kinnunen
https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/fragcolor-fragdata-invariant.html?webglVersion=2&quiet=0&quick=1
Declaring both gl_FragColor and gl_FragData invariant should succeed.
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
test: Declaring both gl_FragColor and gl_FragData invariant should succeed.
default vertex shader
default vertex shader translated for driver
test fragment shader
FAIL [unexpected fragment shader compile status] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed.
test fragment shader info log
PASS successfullyParsed is true
TEST COMPLETE
Kimmo Kinnunen
*** This bug has been marked as a duplicate of bug 223317 ***