Bug 223325
Summary: | webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails | ||
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Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | NEW | ||
Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
Priority: | P2 | Keywords: | InRadar |
Version: | Other | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
Bug Depends on: | |||
Bug Blocks: | 222812 |
Kimmo Kinnunen
webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Kimmo Kinnunen
*** Bug 223341 has been marked as a duplicate of this bug. ***
Kimmo Kinnunen
https://www.khronos.org/registry/webgl/sdk/tests/conformance/rendering/texture-switch-performance.html?webglVersion=1&quiet=0&quick=1
Ensures that switching the texture referenced by a sampler uniform performs reasonably well.
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
FAIL Texture switching significantly hurt performance - achieved 98 frames in 2.417 seconds (0.80 times baseline performance)
PASS successfullyParsed is true
TEST COMPLETE
Kimmo Kinnunen
At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56
Radar WebKit Bug Importer
<rdar://problem/75772784>