Bug 223325

Summary: webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails
Product: WebKit Reporter: Kimmo Kinnunen <kkinnunen>
Component: WebGLAssignee: Nobody <webkit-unassigned>
Status: NEW    
Severity: Normal CC: dino, kbr, kkinnunen, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: Other   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 222812    

Kimmo Kinnunen
Reported 2021-03-16 23:39:22 PDT
webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails
Attachments
Kimmo Kinnunen
Comment 1 2021-03-17 00:31:45 PDT
*** Bug 223341 has been marked as a duplicate of this bug. ***
Kimmo Kinnunen
Comment 2 2021-03-17 01:17:37 PDT
https://www.khronos.org/registry/webgl/sdk/tests/conformance/rendering/texture-switch-performance.html?webglVersion=1&quiet=0&quick=1 Ensures that switching the texture referenced by a sampler uniform performs reasonably well. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". FAIL Texture switching significantly hurt performance - achieved 98 frames in 2.417 seconds (0.80 times baseline performance) PASS successfullyParsed is true TEST COMPLETE
Kimmo Kinnunen
Comment 3 2021-03-17 01:45:49 PDT
At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56
Radar WebKit Bug Importer
Comment 4 2021-03-23 23:40:13 PDT
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