Bug 222899

Summary: Limit the WebGL frames that are in flight, esp. in frame skipping scenarios in iOS/macOS
Product: WebKit Reporter: Kimmo Kinnunen <kkinnunen>
Component: WebGLAssignee: Nobody <webkit-unassigned>
Status: NEW    
Severity: Normal CC: dino, kbr, kkinnunen, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: Other   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 222731, 223512    

Kimmo Kinnunen
Reported 2021-03-08 01:32:55 PST
Limit the WebGL frames that are in flight, esp. in frame skipping scenarios Currently there's no synchronisation at the compositing stage for drawn frames. Long draws might queue work that is never waited on. This is true if the compositor skips a drawn frame instead of blocking the webkit compositing.
Attachments
Radar WebKit Bug Importer
Comment 1 2021-03-15 02:33:13 PDT
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