| Summary: | [GPUProcess][iOS] https://foobar404.github.io/Wave.js/#/ does not output any audio | ||||||
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| Product: | WebKit | Reporter: | Chris Dumez <cdumez> | ||||
| Component: | Media | Assignee: | Chris Dumez <cdumez> | ||||
| Status: | RESOLVED FIXED | ||||||
| Severity: | Normal | CC: | eric.carlson, jer.noble, peng.liu6, pvollan, webkit-bug-importer | ||||
| Priority: | P2 | Keywords: | InRadar | ||||
| Version: | WebKit Nightly Build | ||||||
| Hardware: | Unspecified | ||||||
| OS: | Unspecified | ||||||
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Description
Chris Dumez
2021-01-21 09:34:27 PST
Event though the media file starts playing in the GPUProcess, its current time never changes (stays 0). The media is definitely in PLAYING state, not paused. Interestingly, bypassing RemoteMediaPlayerProxy::setShouldEnableAudioSourceProvider() seems to unblock media playback as I see the current time changing. It must be an issue with the provider somehow. This is due to sandboxing. Fixing now. Created attachment 418060 [details]
Patch
Comment on attachment 418060 [details]
Patch
R=me.
Committed r271711: <https://trac.webkit.org/changeset/271711> All reviewed patches have been landed. Closing bug and clearing flags on attachment 418060 [details]. |