Bug 218972

Summary: Use downcast instead of static_cast for casting GraphicsContextGL -> GraphicsContextGLOpenGL
Product: WebKit Reporter: Kimmo Kinnunen <kkinnunen>
Component: WebGLAssignee: Nobody <webkit-unassigned>
Status: NEW ---    
Severity: Normal CC: dino, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Local Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on: 218333    
Bug Blocks:    

Description Kimmo Kinnunen 2020-11-16 01:31:14 PST
Use downcast instead of static_cast for casting GraphicsContextGL to GraphicsContextGLOpenGL
  
This is to be done only if removing !USE(ANGLE) from WebGL implementation is not possible.

https://bugs.webkit.org/show_bug.cgi?id=218333#c9

Simon Fraser (smfr) 2020-11-13 10:38:15 PST
>> Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp:1790
>> +    static_cast<GraphicsContextGLOpenGL*>(m_context.get())->compressedTexImage2D(target, level, internalformat, width, height,

>I think you should add SPECIALIZE_TYPE_TRAITS macros and use downcast<> for all these casts.
Comment 1 Radar WebKit Bug Importer 2020-11-26 03:17:37 PST
<rdar://problem/71747680>