| Summary: | A portion of the WebGL canvas is not updated at all, after rotating the phone from the portrait mode to the landscape mode and then to the portrait mode again | ||||||
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| Product: | WebKit | Reporter: | Kei Kim <kei> | ||||
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> | ||||
| Status: | NEW --- | ||||||
| Severity: | Major | CC: | dino, giffypap79, justin_fan, webkit-bug-importer | ||||
| Priority: | P2 | Keywords: | InRadar | ||||
| Version: | Safari 13 | ||||||
| Hardware: | iPhone / iPad | ||||||
| OS: | iOS 13 | ||||||
| URL: | http://kiavr2017.s3-website.ap-northeast-2.amazonaws.com/handson/cn/cn1/#bdcexterior | ||||||
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Description
Kei Kim
2020-05-13 16:39:37 PDT
To workaround this issue, I needed to change the canvas size a couple of time when the canvas size is changed. For the link, https://newvr.s3.ap-northeast-2.amazonaws.com/vrshowroom/csa/csa0/lhdfull/index.html#sp2iexterior this patch is applied. When the canvas's size is changed, that grey undrawn area is correctly updated again. For another link, http://kiavr2017.s3-website.ap-northeast-2.amazonaws.com/handson/cn/cn1/#bdcexterior the patch is not applied. You can test with the latter link. Just rotate the screen a couple of time from the portrait mode to the landscape mode and vice versa. Thanks. |