| Summary: | Temporarily skip GL_DEPTH_COMPONENT32_OES requirement for depth textures on iOS | ||||||
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| Product: | WebKit | Reporter: | Dean Jackson <dino> | ||||
| Component: | ANGLE | Assignee: | Dean Jackson <dino> | ||||
| Status: | RESOLVED FIXED | ||||||
| Severity: | Normal | CC: | cdumez, darin, dino, esprehn+autocc, ews-watchlist, graouts, gyuyoung.kim, kbr, kondapallykalyan, webkit-bug-importer | ||||
| Priority: | P2 | Keywords: | InRadar | ||||
| Version: | WebKit Nightly Build | ||||||
| Hardware: | Unspecified | ||||||
| OS: | Unspecified | ||||||
| Bug Depends on: | |||||||
| Bug Blocks: | 207858 | ||||||
| Attachments: |
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Description
Dean Jackson
2020-04-26 15:17:22 PDT
Created attachment 397637 [details]
Patch
Note that there are important steps to take when updating ANGLE. See http://trac.webkit.org/wiki/UpdatingANGLE LGTM to ifdef this out in ANGLE. Let's investigate the other failures. Committed r260773: <https://trac.webkit.org/changeset/260773> |