Bug 207072

Summary: REGRESSION(2.28): [GTK] Release builds are printing GL debug crap
Product: WebKit Reporter: Michael Catanzaro <mcatanzaro>
Component: WebKitGTKAssignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal CC: bugs-noreply, clopez, mcatanzaro
Priority: P2    
Version: WebKit Nightly Build   
Hardware: PC   
OS: Linux   

Description Michael Catanzaro 2020-01-31 14:59:53 PST
Release builds are printing GL debug crap:

[ WEBGL ] createTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] bindTexture()
[ WEBGL ] createTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] bindTexture()
[ WEBGL ] createTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] bindTexture()
[ WEBGL ] createTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ GraphicsContextGL ] createTexture()
[ GraphicsContextGL ] bindTexture()
[ GraphicsContextGL ] texImage2D()
[ WEBGL ] bindTexture()
[ GraphicsContextGL ] bindTexture()
Comment 1 Carlos Alberto Lopez Perez 2020-02-03 09:43:00 PST
This was likely caused by r255468 which was reverted on r255531
Comment 2 Michael Catanzaro 2020-02-03 09:46:19 PST
Thanks clopez!