Bug 114638
| Summary: | Round corners not being rendered for WebGL(?) canvas contexts | ||
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| Product: | WebKit | Reporter: | inigo <iquilezles> |
| Component: | Canvas | Assignee: | Dean Jackson <dino> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | bfulgham, dino, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | 528+ (Nightly build) | ||
| Hardware: | All | ||
| OS: | All | ||
| URL: | https://www.shadertoy.com | ||
| Bug Depends on: | 115613 | ||
| Bug Blocks: | |||
inigo
When creating a html5 canvas (with a GL context in it in my case), the round corners disappear when the first blit/rendering happens in the canvas. For example, all the canvas in http://www.shadertoy.com are supposed to be rendered with rounded borders.
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Dean Jackson
Hmmm... seems we are not clipping our WebGL CALayer.
Radar WebKit Bug Importer
<rdar://problem/13744325>
Dean Jackson
This was fixed in bug 138537